![]() Otherwise, you will have to repeat the episode to complete the accolade.įollow your map in order to scan the items to obtain evidence and return to your ship. If you do the accolade-related steps in the wrong order, before the objective changes to "Beam out", you can log out and beam back down to restart the Virinat part of the mission. Use the following map as a guide to complete the accolade Virinat lore item location. There are five additional lore items you can collect to complete an accolade, but you must find them before using the console, or else the interact prompt will not appear. Once in the colony, you will be tasked with finding three pieces of evidence, then your engineering officer will advise you to use a console. Once you warp out to Virinat, scan both debris and beam down to the colony. Once on board your ship you will be greeted by another Romulan warbird, similar to the first one but with less durability ( outcome of the previous choice is as follows: join the Republic - a Republic ships helps you, join the Romulan Star Empire - fight the Romulan ship solo after they thank you for the help and the Republic vessel ridicules you, stay neutral /follow your heart and instincts - a Republic ships asks if you want their assistance). You will be directed to a survivor from the Virinat colony who will ask you to check the colony for evidence. Upon destroying the Romulan vessel get close and beam down to the colony, you will be directed to one of the council leaders of the colony, she will ask you to speak with the representatives of the Romulan Republic and the Romulan Empire in order to offer your opinion on who the colony should support.Īfter speaking to both representatives return to the council leader and choose from the 4 possible options presented ( your choice has a small affect on the mission, see below). You can seek advice from the community on the Official Forums and the Star Trek Online Builds Subreddit. are your weapons and other gear the appropriate mark for your rank. If you continue to experience difficulties with the mission, review your ship's build i.e.Mines do a percentage of damage past shields, so the Rea's shields do not have to be dropped first. ![]() You can try to cheese the fight with mines: Just keep kiting the Rea outside of its tractor beam range and it will fly right into the mines you drop.When you see a barrage start, trigger Beams: Fire at Will to take them out. The Plasma torpedoes can be destroyed before they hit you.Hazard Emitters can also clear plasma damage.Engineering Team or Miraculous Repairs) to repair you hull and clear the ongoing plasma damage. Tractor beams are only effective within 5km, so remain more than 5km away from the ship.The Plasma Damage gives damage over time, so even when you are no longer being hit by them, they will continue to damage you. It uses its Tractor Beams to hold you in place while launching a barrage of plasma torpedoes. Rea is one of the first big challenges new players face. Upon entering the system you will be greeted with a planetary shielding protected by 1 Romulan warbird, be aware as this ship has large durability and is equipped with tractor beam arrays and will fire overloaded plasma torpedoes often.
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